Call for Participation: Researching Accessibility in Archives

Please Respond by the end of February 2026 to participate: 

A student researcher at the University of Maryland is seeking practitioners and managers working in libraries, archives, or museums to participate in a research study on the processes of creating, revising, and implementing accessibility policies in their institution or department. Maisie Jones, a Ph.D. Candidate in Information at the University of Maryland College of Information is the PI of the Investigating Accessibility Policies in Archives research project. Funded by the UMD College of Information’s Frank E. Burke Graduate Research Award, this project seeks interviews from current cultural heritage managers and practitioners who have experience creating or revising internal policies, especially around accessibility, digital accessibility, or disability and accommodation.

This research is focused on learning more about what kinds of accessibility policies exist in the profession and the role those policies play in the work of libraries, archives, and museums. Practitioners who accept to participate in this project will take part in a semi-structured interview about their institution, policies, standards of practice, workflows, and the role of accessibility or digital accessibility and accommodations within their library, archive, and/or museum.

The interview will last roughly 30 minutes to an hour over the Zoom video teleconferencing platform. With consent from the interview participant, the interview audio will be captured and transcribed. There is no expectation for interview participants to be named either personally or by the name of their employer or institution. All publications or reports will default to anonymity unless a pseudonym is otherwise suggested by the participant. Participants in this research can be compensated for their time.

Please contact the project PI, Maisie Jones, at majones@umd.edu with any questions or to schedule a time for the research interview.

Maisie Jones

Doctoral Candidate in Information (ABD)            

University of Maryland College of Information

majones@umd.edu

Call for Chapters: Understanding User Behavior for Enhanced Library Services

Editors

Edmont Pasipamire, The IIE Rosebank College, South Africa

Call for Chapters

Proposals Submission Deadline: March 15, 2026
Full Chapters Due: June 28, 2026
Submission Date: June 28, 2026

Introduction

The landscape of information is undergoing rapid transformation due to advances in digital technologies, evolving user expectations, and the proliferation of data-intensive research practices. These developments have fundamentally redefined the role of libraries and information centres. Contemporary users engage with information in increasingly complex, personalised, and technology-mediated ways, necessitating a shift from traditional service models toward approaches that are user-centred and evidence-based. Consequently, a rigorous understanding of user behaviour on how individuals seek, access, evaluate, and utilise information has become central to the design, implementation, and evaluation of effective library services. This edited volume, Understanding User Behavior for Enhanced Library Services, responds to the growing need for theoretical, empirical, and practice-based insights into user behavior within academic, public, special, and digital library contexts. The book foregrounds user studies, information-seeking behavior, user experience (UX), and data-informed service design as critical foundations for enhancing library relevance, accessibility, and impact. By bringing together diverse perspectives from researchers and practitioners across global contexts, the volume seeks to illuminate emerging patterns of library use and translate user behavior research into actionable strategies for service innovation.

Objective

The primary objective of this book is to advance scholarly and professional understanding of user behavior in libraries and information environments and to demonstrate how such insights can be systematically applied to improve library services. Specifically, the book aims to: Examine contemporary theories, models, and methodologies used to study user behavior in physical and digital library settings. Showcase empirical research and case studies that illustrate how user behaviour insights inform service design, resource development, and policy formulation. Bridge the gap between theory and practice by translating user behaviour research into practical, scalable solutions for library professionals. Address emerging challenges and opportunities related to digital literacy, user diversity, accessibility, and data-driven decision-making. Contribute to the growing body of literature on user-centred librarianship, particularly in under-researched and Global South contexts. By consolidating interdisciplinary perspectives and evidence-based practices, the book will extend current research and serve as a reference point for future studies on user behavior and library service enhancement.

Target Audience

This book is intended for a broad audience of scholars, practitioners, and postgraduate students in Library and Information Science (LIS) and related fields. The primary beneficiaries include: Academic, public, and special librarians seeking to design user-centred and responsive services. Library managers and administrators involved in strategic planning, assessment, and service innovation. Researchers and scholars investigating information behavior, user experience, and digital engagement. Postgraduate students (Master’s and PhD level) studying library science, information studies, and knowledge management. Policymakers and educators interested in evidence-based approaches to improving information services. The volume will be particularly valuable for professionals and researchers working in rapidly evolving information environments and diverse socio-cultural contexts.

Recommended Topics

Proposed chapters may address, but are not limited to, the following topics: Theories and models of information-seeking and user behavior User experience (UX) research and design in libraries Digital user behaviour and online library services Information behaviour of students, researchers, and faculty User behaviour in public, academic, and special libraries Data-driven decision-making and analytics in library services Personalisation and adaptive library systems Accessibility, inclusivity, and diverse user communities Digital literacy, information literacy, and user engagement The impact of emerging technologies (AI, discovery tools, virtual libraries) on user behavior User behavior in research support and scholarly communication services Ethical considerations in studying and analysing user data User behavior in Global South and under-researched contexts Assessment, evaluation, and continuous improvement of library services

Submission Procedure

Researchers and practitioners are invited to submit on or before March 15, 2026, a chapter proposal of 1,000 to 2,000 words clearly explaining the mission and concerns of his or her proposed chapter. Authors will be notified by March 29, 2026 about the status of their proposals and sent chapter guidelines.Full chapters of a minimum of 10,000 words (word count includes references and related readings) are expected to be submitted by June 28, 2026, and all interested authors must consult the guidelines for manuscript submissions at https://www.igi-global.com/publish/contributor-resources/before-you-write/ prior to submission. All submitted chapters will be reviewed on a double-anonymized review basis. Contributors may also be requested to serve as reviewers for this project.

Note: There are no submission or acceptance fees for manuscripts submitted to this book publication, Understanding User Behavior for Enhanced Library Services. All manuscripts are accepted based on a double-anonymized peer review editorial process.

All proposals should be submitted through the eEditorial Discovery® online submission manager.

Publisher

This book is scheduled to be published by IGI Global Scientific Publishing, an international academic publisher of the “Information Science Reference”, “Medical Information Science Reference”, “Business Science Reference”, and “Engineering Science Reference” imprints. IGI Global Scientific Publishing specializes in publishing reference books, scholarly journals, and electronic databases featuring academic research on a variety of innovative topic areas including, but not limited to, education, social science, medicine and healthcare, business and management, information science and technology, engineering, public administration, library and information science, media and communication studies, and environmental science. For additional information regarding the publisher, please visit https://www.igi-global.com. This publication is anticipated to be released in 2027.

Important Dates

March 15, 2026: Proposal Submission Deadline
March 29, 2026: Notification of Acceptance
June 28, 2026: Full Chapter Submission
August 30, 2026: Review Results Returned
October 11, 2026: Final Acceptance Notification
October 25, 2026: Final Chapter Submission

Inquiries

Edmont Pasipamire
The IIE Rosebank College
edmontp936@gmail.com

Classifications

Education; Library and Information Science

Propose a Chapter

CFP: SAA Records Management Section Annual Colloquium

This colloquium is a great way to share your records management expertise and connect with your colleagues! We are seeking proposals for short presentations (6-12 minutes) on records management topics. The colloquium will be held virtually and is scheduled for Thursday, April 30, 2026 from 2-3:30 PM ET.

If you are interested in presenting, please complete the following proposal form no later than Friday, February 27, 2026. Late proposals will not be accepted. We will review proposals and notify presenters by the end of February.

The event will be free!

Send any questions or concerns to the section chair, Autumn Oakey, at oakeyaf13@uww.edu.

Please find the form here: docs.google.com/forms/d/e/…

SAA RMS Committee

Call for Participation: Visual Culture Papers at the 2026 American Studies Association Conference

Call for Participation:
Visual Culture Papers at the 2026 American Studies Association October 22-25, 2026 in Chicago, Illinois

The Visual Culture Caucus (http://www.theasa.net/caucus_visual/) of the American Studies Association (ASA) promotes the participation of visual culture scholars at the ASA annual meeting. Within the theme “Improvisation” we are looking for papers and panels that investigate or interrogate visual culture in its many forms. We link potential panelists with shared interests in visual culture topics to encourage the formation of strong visual culture-related panels. We aim to host three proposed sessions, with one of these explicitly about the politics of racial representation. If you, your colleagues, or graduate students are considering proposals for the conference, please email us your panel idea or paper abstract and we will work to connect you with similar panelists and papers. We are also happy to offer suggestions on complete panel proposals. Topics might include a variety of visual practices outside of the art world as well as those that seek to transform what is possible within the privileged space of the gallery, creative films, filmmaking, and television; the Internet and social media; methods of studying visual culture; and the instruction of visual culture across various disciplines and cultural contexts.

Please read about each of the submission options below and, if interested, send the materials requested to both co-chairs of the Visual Culture Caucus, Rebecca Kumar (rebecca.kumar@spelman.edu) and Carmen Merport Quiñones (cmerport@oberlin.eduby February 15, 2026. Please put either “ASA proposal for scholarly paper/panel” or “ASA proposal politics of racial representation roundtable ” in the subject line. If you are particularly interested in helping locate other potential participants in a panel, please reach out as soon as possible.

The VCC will provide its decision on sponsored panels and roundtable participants by February 25. Panelists will then be responsible for following all posted instructions and for submitting their own panels or papers in proper ASA format to the ASA by the ASA deadline (March 1). For more ASA instructions on proposal submission, see: https://www.theasa.net/node/5681

Visual Culture Caucus Panel Sessions:

The “Improvisation” theme of this year’s conference asks us to consider “the ruins of what has been broken” while still “dar[ing] to imagine what might be built next.” It focuses on collaboration, experimentation, and creativity in light of the intersecting catastrophes of the present, on the urgent need for transformation. We hope to form two panels:

1. The Visual Culture Caucus invites proposals for conference papers/panels, especially from emerging scholars, that address this wide-ranging conference theme through analysis of visual practices that reflect past, present, and even future forms of creative interventions responding to injustice and social crisis. Please submit a paper abstract (maximum of 500 words per abstract), a 350-word (or less) biographical statement, and an abbreviated CV.

Some possible themes include, but are not limited to: 

-Resistant and/or reparative mass cultural representation
-Speculative and futurist practice in the margins
-Social change through social media
-Alternative and community print and broadcasting media
-Collaboration and collective artistry
-Visuality and vision in sacred spaces
-Visual representations of activists and activism
-Creative approaches to counter-surveillance
 

2. The VCC also invites proposals for conference papers/panels, especially from emerging scholars, that address the conference theme with an eye toward film and television. Not only are we seeking work delineating the contours of the current visual order but we also welcome submissions on the material conditions/limitations/possibilities of visual cultural production. 

3. Visual Culture Caucus – Politics of Racial Representation Roundtable: The VCC welcomes brief proposals (including individual submissions) for participation in a roundtable on visual culture centered on the politics of racial representation, broadly speaking. Topics might include classroom methods, exhibitions, film festivals, televisual culture, museum culture, social media, news media, and AI. We particularly welcome work that thinks about how visual culture is documenting and contesting our political moment. We also welcome alternative format presentations, i.e. show-and-tell or visual play. The session will feature short presentations by participants followed by a moderated discussion. Please submit a proposal or paper abstract (max 500 words), a 350-word (or less) biographical statement, and an abbreviated CV.

Contact Information

Carmen Merport Quiñones

Contact Email

cmerport@oberlin.edu

URL

https://www.theasa.net/communities/caucuses/visual-culture-caucus

CfP: Archival Matters: Queer Memory and Futurity in Southern Africa

Panel proposal to be submitted to the Southern African Historical Society Conference, to be held in Harare, Zimbabwe, 24-26 June 2026.

Archival Matters: Queer Memory and Futurity in Southern Africa

Queer histories in southern Africa are shaped as much by what is missing as by what is preserved: silences produced by criminalisation, medicalisation, family secrecy, and archival gatekeeping. This panel examines queer archives as promising and contested institutions – where memory work intersects with transition, displacement, and uneven regimes of value. The panel invite contributions from scholars working across case studies in community collections, state repositories, and digital platforms, to ask: how do we read absence as evidence, build ethical practices of care and consent, and confront the funding politics that determine what survives in the archive? How do we encourage a scholarly and political practice whereby queer archiving is also future-making?

More specifically we invite papers that grapple with:

  • Memory and erasure: how queer lives are recorded, mis-recorded, or deleted across state archives, mission collections, medical/judicial records, family repositories, and community archives.
  • Absences and futurity: how we “read”, sit with, and interpret gaps, silences, and refusals; how queer archiving becomes future-making (new publics, new genres, new claims to belonging).
  • Ethics of preservation: consent, anonymity, harm reduction, ownership, repatriation, access protocols, and the afterlives of sensitive materials.
  • Funding politics and infrastructures: how donor priorities, institutional risk management, digitisation agendas, and platform governance shape what gets preserved and what becomes legible.
  • Method and form: oral history, ephemera, performance/documentation, digital archives, cataloguing/metadata, and experimental archival practices.

If interested, please submit a title and abstract (150-200 words) alongside a bio (50-80 words) to caio.simoes@graduateinstitute.ch by 18 February 2026.

Contact Email

caio.simoes@graduateinstitute.ch

CFP: Bedroom Journalists? Zines and Early Player Cultures

Bedroom Journalists? Zines and Early Player Cultures.

edited by Arno Görgen and Aurelia Brandenburg

In the 1980s and 1990s, for many computer game enthusiasts, the dream of a job in the games industry often began in their bedrooms: some created their first games on the C64 or Atari, while others wanted to write about games and literally put together their own gaming magazines. However, not much is known about these so-called zines.

Compared to other areas of the history of games and gaming, there has been relatively little research on the histories of print publications as part of cultural histories of gaming cultures in general. There are exceptions to this rule, however, although these exceptions tend to focus on the history of commercial gaming magazines and their contents. The most notable example for this is Graeme Kirkpatrick’s book (2015) who investigated the emergence of UK gaming magazines, but especially for magazines in English, there also have been other studies such as Fisher (2015), Summers and Miller (2007, 2014), Cote (2018) or Schmidt et al. (2020) that used gaming magazines as a vehicle to analyse representations of gender and in a similar vein, scholars such as Condis and Morrissette (2023) or Laabs (2023) have also been investigating the famously sexist print ads these magazines used to publish especially in the 1990s and 2000s. Meanwhile, approaches that either focus on the production side of these magazines or try to investigate the fringes of the professional fields these magazines established, are far rarer. Graeme Kirkpatrick touches upon this issue due to his timeframe starting in the early 1980s and others, such as Trammel (2023) tend to brush them as well when incorporating sources such as newsletters into their research. There also are some highly localized studies such as Metzmacher’s (2017) dissertation on early German computer magazines that regards these magazines as actors in early networks of computer hobbyists and thus, in part also early gaming enthusiasts.

This special issue aims at this gap by deliberately focusing on the DIY aspect both of early professional gaming magazines same as publications that can be regarded as zines in a more traditional sense such as fanzines, club newsletters, and more. By taking up the term “bedroom coders” (Swalwell 2021, 70) – a diminutive term for hobbyist game developers in the 1980s – and translating it into “bedroom journalists,” we also would like to point out that this early gaming culture in particular was characterized by a complex lay DIY culture that, with the possibilities of the first home personal computers at hand allowed not only for developing games at home, but also to write about games and (more or less) successfully distribute the publications.

We seek to bring together scholars interested in the role of DIY fanzines in early player cultures. This includes perspectives from media history, sociology, anthropology, media studies, art and design history, and/or media aesthetics. We also particularly welcome interdisciplinary perspectives that combine methods from cultural history, fan studies, game studies, and archival research. We invite contributions that address, but are not limited to, the following questions and themes:

  • Historical significance: What role did fanzines play in the emergence of player communities and player cultures before the mainstreaming of digital networks? How are DIY cultures in games journalism and games development interwoven?
  • Material and aesthetic practices: How were fanzines produced, circulated, and preserved, and what can their materiality tell us about grassroots cultural production of games journalism?
  • Knowledge sharing and expertise: How did fanzines serve as platforms for community events, technical advice, or critical debate, and how did they shape perceptions of expertise within player cultures?
  • Identity and community formation: In what ways did fanzines contribute to the construction of collective identities and player communities, whether through gendered perspectives, subcultural affiliations, interactions with their readers, or political engagement?
  • Comparative and cross-cultural approaches: How did fanzine practices vary across regions, platforms, or gaming genres, and what can these differences reveal about the global diversity of early player cultures?
  • Preservation and memory: What challenges and opportunities exist for archiving and studying these fragile artifacts today?

Abstracts and Deadline

For all contributions, please submit an abstract (300-500 words) with a title and a short biography (100-150 words) for each author until 01.06.2026 to arno.goergen@hkb.bfh.ch or aurelia.brandenburg@hkb.bfh.ch.

Timeline

  • Notification of acceptance of abstracts: 15.06.2026
  • Full text submission by authors to the guest editors: 15.12.2026
  • Publication: Summer 2027

Submission Details

Full articles should be 5.000-10.000 words in length and will be peer-reviewed. We also encourage other contributions such as interviews or research reports that may not fit the typical format of a research article if they fit the scope of the Special Issue. For further information on possible formats and their different editorial processes, see gamevironments’ submission guidelines.

All submitted manuscripts also need to conform to the journal’s stylesheet, which can be found here.

References

Condis, Megan, and Jess Morrissette. ‘Dudes, Boobs, and GameCubes: Video Game Advertising Enters Adolescence’. Media, Culture & Society 45, no. 6 (2023): 1285–302. https://doi.org/10.1177/01634437231159533.

Cote, Amanda C. ‘Writing “Gamers”: The Gendered Construction of Gamer Identity in Nintendo Power (1994–1999)’. Games and Culture 13, no. 5 (2018): 479–503. https://doi.org/10.1177/1555412015624742.

Fisher, Howard D. ‘Sexy, Dangerous—and Ignored: An In-Depth Review of the Representation of Women in Select Video Game Magazines’. Games and Culture 10, no. 6 (2015): 551–70. https://doi.org/10.1177/1555412014566234.

Kirkpatrick, Graeme. The Formation of Gaming Culture: UK Gaming Magazines, 1981-1995. Palgrave Macmillan UK, 2015. https://doi.org/10.1057/9781137305107.

Laabs, Laura. ‘»Nintendo What Nintendon’t«: Sexualisierte Konsolenwerbung, die Maskulinität des Gamers und #Gamergate’. In Politiken des (digitalen) Spiels: transdisziplinäre Perspektiven, edited by Arno Görgen and Tobias Unterhuber, vol. 4. Game Studies. Transcript Verlag, 2023. https://doi.org/10.14361/9783839467909-005.

Metzmacher, Marina. Das Papier der digitalen Welt. Computerzeitschriften als „Akteure“ im Netzwerk von (jugendlichen) Nutzern, Hardware und Software 1980-1995. RWTH Aachen University, 2017. https://doi.org/10.18154/RWTH-2017-09791.

Miller, Monica K., and Alicia Summers. ‘Gender Differences in Video Game Characters’ Roles, Appearances, and Attire as Portrayed in Video Game Magazines’. Sex Roles 57, nos 9–10 (2007): 733–42. https://doi.org/10.1007/s11199-007-9307-0.

Schmidt, Thomas, Isabella Engl, Juliane Herzog, and Lisa Judisch. Towards an Analysis of Gender in Video Game Culture: Exploring Gender Specific Vocabulary in Video Game Magazines. Universität Regensburg, 2020. https://doi.org/10.5283/EPUB.49297.

Summers, Alicia, and Monica K. Miller. ‘From Damsels in Distress to Sexy Superheroes: How the Portrayal of Sexism in Video Game Magazines Has Changed in the Last Twenty Years’. Feminist Media Studies 14, no. 6 (2014): 1028–40. https://doi.org/10.1080/14680777.2014.882371.

Swalwell, Melanie. Homebrew Gaming and the Beginnings of Vernacular Digitality. Game Histories. The MIT Press, 2021.

Trammell, Aaron. The Privilege of Play: A History of Hobby Games, Race, and Geek Culture. New York University Press, 2023.

Contact Email

arno.goergen@hkb.bfh.ch

URL

https://journals.suub.uni-bremen.de/index.php/gamevironments/openquests

Join Ask an Oral Historian’s session on Book Publication with Haymarket Books

Are you working on a book that includes oral history? Need to learn the process of book publication? Are you interested in learning what goes into a book proposal? Want to know more about how to pitch your book? 

If these are all questions on your mind right now, please join Ask an Oral Historian’s session on Book Publication on Thursday, February 12th at 3 pm EST via zoom. Register here. 

For this session, we will be in conversation with Đào X. Trần, managing Editor at Haymarket Books. She has worked on nearly every aspect of the publication process for over two decades including acquisition, developmental editing, copyediting, and project management. This is a one-hour long session. 

Come prepared with your questions, current challenges, or simply your curiosity about narrative oral history, book publication, and writing!

Space is limited to maintain the collaborative atmosphere these conversations deserve. Sessions will not be recorded. Zoom link information for the session will be sent directly to your email inbox, not through EventBrite. Check your inboxes and spam folders a few days before the session!

Contact Information

Fanny García, Editorial Program Manager at Voice of Witness. My email is fanny@voiceofwitness.org

Contact Email

fanny@voiceofwitness.org

URL: https://www.eventbrite.com/e/ask-an-oral-historian-book-publication-tickets-1976968124880?aff=oddtdtcreator

Call for Submissions: The Textile Museum Journal Volume 54 2027

CALL FOR SUBMISSIONS

The Textile Museum Journal

Volume 54 2027 

The Textile Museum Journal publishes high-quality academic research on the textile arts and serves as an interface between different branches of academia and textile scholars worldwide. International in scope, the journal is devoted to the presentation of scholarly articles concerning the cultural, technical, historical, and aesthetic significance of textiles.

This volume will be dedicated to the untold stories of how museum textile collections come to be and how museums develop identities around their textile collections. Studies centering on the history of individual textile collections, problems inherent in acquiring museum collections, the creation of textile collections, provenance research on collection materials, repatriation of textiles, and identification of forgeries will be considered. Research from all disciplinary perspectives is welcome. Manuscripts should be based on original documentary, analytical, or interpretive research. 

Deadline for abstract submissions: April 30, 2026.

Deadline for full manuscript submissions: August 31, 2026.

Manuscripts should be submitted by email to the Editorial Assistant of The Textile Museum Journal at tmjournal@gwu.edu.

For Manuscript Submission and Author Style Guide documents, please visit https://museum.gwu.edu/submit-research

A complete submission includes 5 elements:

  1. Abstract: A single Microsoft Word document (no longer than 250 words) in English with the title of your manuscript accompanied with another Microsoft Word document with sample images (photographs, drawings, diagrams, maps, etc.) and their caption(s). 
  2. Bio: A single Microsoft Word document detailing author(s) name, institutional affiliation(s), mailing address(es), telephone number(s), email address(es), and short biography (100 words) of author(s). 
  3. Full Manuscript: Microsoft Word document of the main text in English should be double-spaced throughout in 12-point Times Roman typeface. Use endnotes (do not embed) and cite references separately. Manuscripts should be between 5,000 to 10,000 words (including endnotes, captions, and references) and Research Notes should be between 2,000 to 3,000 words.
  4. Image Document: A single Microsoft Word document that combines all photographs, drawings, diagrams, maps, etc. referenced in your manuscript with their accompanying captions. A good rule to follow that helps with a good distribution of images in the manuscript is to use one image for every 400-500 words.
  5. Images Files: All full manuscript submissions must be accompanied by images (one image for every 400-500 words.). Authors will provide high-resolution TIFFs or JPEGs (4 X 6 inches at 300 DPI or preferably higher) and secure all necessary permissions if the manuscript is accepted for publication. Each image should be clearly labeled (e.g., Smith_Fig. 1) and have a corresponding caption that provides identifying information and appropriate image credits in the Image Document.

Please see Manuscript Submission and Author Style Guide documents at https://museum.gwu.edu/submit-research for more details on preparation of these 5 elements.

Any submission that does not conform to The Textile Museum Journal style guidelines will be returned to the author.

Articles must present original research that has not been published in any language previously. Authors must properly credit previous scholarship on the subject and cite the source of each quotation, with brief bibliographic details given in the endnotes and the full bibliographic information in the References section.

All articles are subject to review by the editorial team and anonymous peer-reviewers, whose comments will be sent to the author only if the manuscript is accepted for publication. Authors expected to make revisions based on the feedback of the peer reviewers and editors.

The Textile Museum Journal follows the most recent edition of the Chicago Manual of Style. For further specifications on preparing text and images for publication, see the The Textile Museum Journal Manuscript Submission and Author Style Guide documents (available to download from our website: https://museum.gwu.edu/submit-research).

Contact Info:

Editorial Assistant, The Textile Museum Journal

The George Washington University Museum and The Textile Museum

701 21st Street, NW

Washington, D.C. 20052

E-mail: tmjournal@gwu.edu

Best wishes,

The Textile Museum Journal Editorial Team

Contact Information

The Tetxile Museum Journal Editorial Staff

Contact Email

tmjournal@gwu.edu

URL

https://museum.gwu.edu/textile-museum-journal

G.L.A.M. Bookworms Book Club – March 18, 7pm (EDT)

Miami Dade College’s Lynn and Louis Wolfson II Florida Moving Image Archives’ next G.L.A.M.* Bookworms Book Club will discuss the novel THE WORLD BEFORE US by Aislinn Hunter. 

Everyone is welcome to join the discussion via Zoom on Wednesday, March 18, 2026, at 7pm (EDT). Please share with anyone else who might be interested.   RSVP for Zoom link: info@wolfsonarchives.org

THE WORLD BEFORE USby AISLINN HUNTER

A museum archivist who is haunted by a past disappearance uncovers a similar mystery from the Victorian era. Through overlapping timelines and ghostly presences, the novel explores memory, identity, and the traces we leave behind.

*Galleries, Libraries, Museums and Archives

Visit our book club website:   https://glambookwormsbookclub.wordpress.com

New Issue: American Archivist

In issue 88.2 of American Archivist, Alex H. Poole and Ashley Todd-Diaz evaluate the efficacy of North American graduate archival education curriculum; Elizabeth Joffrion considers the history and current situation of state archives; and Sonia Yaco, Bala Desinghu, Claire Warwick, and Richard Anderson share their research findings after testing thirty-three software tools to explore how AI can be used in special collections to improve accessibility and discoverability.

This issue also includes seven reviews of recent publications in archival literature that explore historical collecting around the Panama Canal, the development of archives on the internet, disability and archives, and much more!

From the Editor

No Time (Not) to Read
Amy Cooper Cary

Articles

“Putting It into Practice Is the Best Way to Really Learn Something”: Evaluating the North American Graduate Archival Education Curriculum
Alex H. Poole and Ashley Todd-Diaz

Charting a Profession: A Comparative Analysis of Seven Regional Archival Journals and American Archivist, 2013–2023
Daines, J. Gordon, Coulter Gill, Ryan K. Lee, and Cory L. Nimer

The State of American State Archives (Revisited)
Elizabeth Joffrion

Instilling Primary-Source Research Confidence in Undergraduate History Majors: Insight into Instructional Impact and Student Preferences
Matthew Gorzalski

The Mumia Rules for Carceral Collecting
Murphy, Mary O., and Amanda M. Knox

“I Despise It, But It Works”: Social Media Outreach in Special Collections
Thomas, Nikki Lynn, Colleen Theisen, Juli McLoone, and Sean Heyliger

What Can AI Do for Special Collections?
Yaco, Sonia, Bala Desinghu, Claire Warwick, and Richard Anderson

Reviews

From Local to Global: Variety in the Archival Literature
Rose Buchanan and Stephanie Luke

Box 25: Archival Secrets, Caribbean Workers, and the Panama Canal
Katie Sutrina-Haney

Scattered and Fugitive Things: How Black Collectors Created Archives and Remade History
Gabrielle Dean

Averting the Digital Dark Age: How Archivists, Librarians, and Technologists Built the Web a Memory
Kailyn Slater

Beyond Evidence: The Use of Archives in Transitional Justice
Sarah R. Demb

Preserving Disability: Disability and the Archival Profession
Moira Armstrong

Records and Information Management
Brady Kal Cox

The Handbook of Archival Practice
Audie Robinson